Trapped in a Whole
A downloadable game for Windows, macOS, and Linux
You play as an astronaut who was sucked into a wormhole. Your main goal is to return to home dimension. Join us to find the way through wormholes and get home, while trying to play with time and relative dimension in space...
Game is made for the Brackeys Jam 3 in 1 week! (Theme: "Holes")
All the visuals, sounds and scripts are made in this week.
Thanks to all contributors. Those people are awesome!
@TonyPixels-> Amazing pixel arts
@hunterstroud-> Epic musics and ambients (also spits)
Comments
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Really good!
Good movement mechanics and some fun levels. The level design could be more challenging to test the player's grasp of the great movement mechanics. For example, having a tunnel of spikes so the player needs to maintain flight and balance fuel usage while dodging some enemies along the way would be challenging, tense and exciting. The writing is witty and fits the overall atmosphere of the game. Although the self-awareness of the writing could've had more personality if it was assigned to a narrator, the player or an omniscient being. For example, instead of the introduction flipping between a narration and the subconscious of the player, have it be assigned as a narrator. The narrator could end the introduction with a self-introduction like "By the way, my name is Harold. It would be nice if you could remember me."
Pretty nice, especially the art! I found the ending of the tutorial to be quite abrupt; I thought that I had done something wrong. The normal levels were also a bit difficult and I wasn't a fan of the portals reseting your progress. I got the "regret ending".
Nice art
Nice game :)
IMO everything is good